![]() As the first of the PlayStation 2 games of the series, Final Fantasy X already had a leg up on all of its predecessors, and the graphics made the most of this. gated access to the battle system) hadn’t spoiled the experience for many.įinal Fantasy X threaded the needle with a well-supported pilgrimage narrative, providing a concrete goal in the form of the ancient ruins of Zanarkand, a serious mystery in Tidus and his purpose on Spira, an absolute reason not to return to previous areas, and a masterful level of plot misdirection and misinformation when it came to what Tidus (and thus the player) actually knew about the state of the world.Īnd what a world it was. Final Fantasy XIII, on the other hand, flipped the script into a fugitive narrative for almost the entire length of the game, which could have worked if other issues (e.g. It was possible to get the player to rush through and not worry about seeing the sights when in pursuit of a mad villain. It’s not like RPGs haven’t presented players with effectively a single track to follow for much or all of the game experience it’s just that some are better at hiding it than others, or at making the player not care.įinal Fantasy VII and Dragon Quest VIII, for example, both made good use of a chase narrative for large parts of their length. And yet, this works quite well in its favor, which I would attribute to the overall treatment of the plot. One item that I’ve noticed being mentioned from time to time is that this game is as linear as any that have ever been in the series, XIII included. So instead, I’m taking the opportunity to look back at this game, nearly two decades since its original publication, and share my thoughts. On the old site, we have twenty different reviews for Final Fantasy X, six of them official staff reviews and a seventh by a future staff reviewer, so it’s not something the site really needs, per se. I was not so carefree this time.īut once the game was done with, the question was whether to write a review or not. Frankly, I was also amazed that my brother and I made it through ninety percent of the game without a safety net. ![]() I powered on through it, and it was surprising how much I recalled from the playthroughs of a decade and a half previous. Of those, one was Final Fantasy X Remastered, purchased as part of the FFX/X-2 Twin Pack edition. I played games on other systems, but I made a point of trying things for that handheld in particular. Gagazet.Īnyone who is at all familiar with the later stages of Final Fantasy X will know exactly how we met our end that time.Ģ019 was my Year of the Vita, for all intents and purposes. This second time through, we almost got to the end of Mt. Undaunted, we thumbed our noses at the Game Over screen, returned to the start, and began the whole thing over again. This spawned a challenge where we tried to get as far as we could without a single save, pausing for meals, toilet breaks, and sleep. ![]() ![]() In the summer of 2002, my brother and I got it into our heads to rent a PlayStation 2 from Blockbuster for a week along with this game, but goofs that we were, we neglected to buy a memory card. I have a funny history with this game going back eighteen years at this point. ![]()
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